Zombie Survival Xtreme 4.2.3

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Zombie Survival Xtreme 4.2.3
Название: Zombie Survival Xtreme 4.2.3
Тип: Tower Defense (Survivor)
Местность: Ashenvale
Количество игроков: 1
Разместил:
Goodfriends (Original Qc MaX Qc)
14.08.2011 11:02:40
265 133


Описание:
Survive Mindless zombie hordes for 35 minutes! Error Player LightBlue and DarkGreen(Fixing!) Update Hero Tower! New Skill for Boss New Skill for Creep New Co-op Area Iszmor Present..... Zombie Survival Xtreme 4.2.3 Survive horde of mindless zombies for 35 minutes!

Размер файла: 323kb.
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содержание карты

Другие версии: zombie survival xtreme
• 4.2.3 • 5.9.35.9.25.9.15.9.05.8.95.8.85.8.75.8.65.8.55.8.45.8.35.8.25.8.15.8.05.7.95.7.75.7.65.7.55.7.45.7.35.7.25.7.15.7.05.6.95.6.85.6.75.6.65.6.55.6.45.6.35.6.25.6.15.6.05.5.95.5.85.5.75.5.65.5.55.5.45.5.35.5.25.5.15.5.04.4.94.4.84.4.74.4.54.4.44.4.34.4.24.4.04.3.94.3.84.3.74.3.54.3.44.3.34.3.24.3.14.3.04.2.94.2.84.2.74.2.64.2.54.2.44.2.24.2.14.2.0



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Рекомендованное количество игроков: 1-11
Подробное описание карты Zombie Survival Xtreme 4.2.3:
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Iszmor Present.....

Zombie Survival Xtreme 4.2.3

Survive horde of mindless zombies for 35 minutes!
There are 4 area to choose on : Easy/Medium (Co-op)/Hard/Extreme
Zombies use 2 block to walk so MAZE&MAZE&MAZE!!!
If you ATTACK your partner's tower the tower that you use will be destroyed.
Update Hero Tower!
Thanks to Everyone testing this map!
Last updated 13/08/2011
Edit by Goodfriends_19942000@yahoo.com

Allows the Blademaster to become invisible, and move faster for a set amount of time. When the Blademaster attacks a unit to break invisibility, he will deal bonus damage. Level 1 - 15% move, 125 bonus damage, 20 seconds.

Short distance teleportation that allows the Warden to move in and out of combat. Level 1 - second cooldown, mana. Level 2 - second cooldown, 30 mana. Level 3 - second cooldown, mana.

You must survive hordes of mindless zombie and special infected for 30 mins!. Build your up your base fast and don't let them kill you!.
Hints: You don't have to complete a building in case of a rush.

Allows the Blademaster to become invisible, and move 15% faster for 20 seconds. If the Blademaster attacks a unit to break invisibility, the attack will do 125 bonus damage.

Adds 100 bonus damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and reduce the armor (10) of enemy units for 0.25 seconds.

Confuses the enemy by creating illusions of the Blademaster and dispelling all magic from the Blademaster (100% Damage Tanken every illusion). Level 1 - Creates 1 illusion.

Cunning Hero, adept at quickly killing individual units and creating confusion among enemies. Can learn Life Steal, Mirror Image, Critical Strike and Reincarnation. Attacks land units.

Tosses a target non-mechanical enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it. Lasts 30 seconds.

Mystical Hero, adept at offensive combat and disrupting enemy troops. Can learn Storm Bolt, Thunder Clap, Bash and Avatar. Attacks land units.

Slams the ground, dealing damage to and slowing the movement speed and attack rate of nearby enemy land units. Level 1 - 200 damage, 50% move, 50% attack.

Allows the Blademaster to become invisible, and move % faster for seconds. Attacks a unit to break invisibility, the attack will do 100 bonus damage.

Survive Mindless zombie hordes for 35 minutes!
Error Player LightBlue and DarkGreen(Fixing!)
Update Hero Tower!
New Skill for Boss
New Skill for Creep
New Co-op Area

Activate Avatar to give the Blood Mage 10 bonus armor, 200 bonus hit points, 2000 bonus damage and spell immunity. Lasts 60 seconds.

When Avatar is activated, it gives the Blood Mage 5/10/15/20/25 bonus armor, 100/200/300/400/500 bonus hit points, 1000/2000/3000/4000/5000 bonus damage and spell immunity. Lasts 60 seconds.

Calls down a wave of falling stars every seconds that damages nearby enemy units. Each wave deals 500 damage. Lasts for seconds.

Gives a chance that an attack will do 200 bonus damage and stun an opponent for 0.3 seconds. Level 1 - 5% chance per attack.

A magical hammer that is thrown at an enemy unit, causing damage and stunning the target. Level 1 - 150 damage, 3.5 second stun.

Confuses the enemy by creating 1 illusion of the Blademaster (30% Damage Dealt). Dispels all magic from the Blademaster. Lasts 20 seconds.

Nearby friendly melee units gain hit points when they hit enemy units. Level 1 - Gains 2% of attack damage.

Slams the ground, dealing 200 damage to nearby enemy land units and slowing their movement by 50% and attack rate by 50%.

Throws a magical hammer at a target enemy unit, dealing 600 damage and stunning the target for 3.5 seconds.

Helps you build towers! but cannot build on it own! you must build with him. Need 30s to train

Supporting spellcaster. Can initially cast Heal, which increases the life of wounded units.

Puts a target enemy unit to sleep for 7.5 seconds. A sleeping unit can be awoken by attacking it.

Remaker: Iszmor
Special thanks to: ActressAgain
Original Author&team : Qc_MaX_Qc
Furet-Volant
X_GUN_X
Nigy
Jkboys
Marc477

When killed, the Blademaster will come back to life. Reincarnation has a 240 second cooldown.

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