Рекомендованное количество игроков: 2,4,6
Подробное описание карты WMW Chao s 2.1.4.2: развернуть/свернуть WMW Chao[s] 2.1.4.2
Presented by Clan TDoC and TWM
WMW Chao[s], presented by Chao[s] and Clan TDoC
With considerable balancing of units, races, and terrain fixes, the now harder map boasts one hell of a challenge for even veteran WMW players.
Thanks to Frankspencer and Nestharus for testing and support....
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Updated by Nestharus and now managed by Clan TWM
The most powerful out of the Snipers, this mercenary is extremely deadly. He coats his bullets with deadly chemicals, slowing enemies drastically. He also has a chance to instantly kill an airborne unit. The Assassin's power, however, comes at a steep price. Only attacks ground.
The second Sniper tower comes equipped with armour piercing rounds to make quick work of all but the toughest enemies. Deals Siege type damage and lowers enemy armour.Only attacks ground.
Exe is The First of the 5 Shamans, He is also the weakest of all of them, but all shamans have a different quality that can pwn if used correctly and together (Best used with Nestharus)Attacks Air and Ground
The Anti Air Shooter has modified his weapons, allowing him to snipe multiple airborne targets at once. Unfortunately, this prevents him from attacking ground-based enemies.Only attacks air.
Attacks very fast for medium damage and also is the only warrior tower that directly attacks air with medium damage, high speed, and high splash.Attacks Air and Ground
The penultimate Sniper is a formidable foe. Attacking enemies 2000 range away, he is able to stun them for a short period of time, as well as inflicting extra damage.Only attacks ground.
Corn is tied with FrankyTheFish For being the Best Grunt... She is by far the Best AA in the game... but very Expensive, high splash, low cooldown and high damageAttacks Air
The Skeletal Sharpshooter's attacks become infused with magic, giving his attack a small splash radius, and allowing him to attack airborne foes.Attacks Air and Ground.
This secretive building is the home of a select group of elite sharpshooters of all races. Snipers have long range, moderate speed, high damage, but almost no splash.
Nestharus is the Fourth Of the Shamans and has frost attack. Best paired w/ Exe Who has Slow poison (great combo to slow them down)Attacks Air and Ground
Servent of elder god - this is the weakest tower and only 5 gold. Only really good for mazing. Very small splash.Attacks Air and Ground
When raziel equips the fire reaver he gets a good damage bonus, a slight cooldown increase and splash.Attacks Air and Ground
He's at the top of the dark heirarchy - and shoots waves of chaos damage - hitting creeps in a line.Attacks Air and Ground
Most Powerful Reaver - high damage, low cooldown, and the highest range in raziel's towers with medium splash.Attacks Air and Ground
The tower-based Anti Air Gunner is essential for surviving airborne assaults. Can attack up to 6 units at a time.Only attacks air.
The evil lord himself - very high range and a massive amount of damage and splash at a very high price.Attacks Air and Ground
FrankSpencer is the second shaman of Clan TDoC and an excellent player. Attacks in a line.Attacks Air and Ground
The basic Sniper tower. It has a high damage and range for a modest price. All in all, a very good basic tower.Only attacks ground.
God attacks at a medium speed but does an insane amount of chaos damage. Medium low range.Attacks Air and Ground
Every great team starts with a good quarterback, and this guy can really get it done. Attacks Air and Ground
Highest range of all the beam towers - with nice damage for its cost. Siege and small splash.Attacks Air and Ground
When raziel uses the air reaver, his attack speed is greatly increased. His damage goes up a little. Splash against air. Attacks Air
Waco is the Third Shaman Of clan TDoC he has small splash, low cooldown, and a high attackAttacks Air and Ground
Satan's elite solder has even better range and dmg but also the same weaknesses. Splash against air and ground.Attacks Air and Ground
Strongest Reaver with a major damage increase - also needed to make the ultimate reaver.Attacks Air and Ground
Able to take air, seige and late game units quite well - although it is slightly expensive for what it does.
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