The Last Fortress 1.1b

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The Last Fortress 1.1b
Название: The Last Fortress 1.1b
Тип: Hero Defense
Местность: Cityscape
Разместил:
Doombringer
03.11.2008 03:12:43
97 42


Описание:
The Scourge has swept across Lorderon destroying everything. Now the Alliance are gathering all there forces to the last fortress where they must protect the Quelthalian Spire that can destroy the Scourge once and for all.

Размер файла: 169kb.
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Другие версии: the last fortress
• 1.1b • 0.9c0.8c



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Подробное описание карты The Last Fortress 1.1b:
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Doombringer Presents:

The Last Fortress v1.1b

Remade several heros and made alot of balance changes
See Changlog for details.

Use -random for a random hero

Objectives
The Alliance must defend the Quengalon Spire for 30 minutes to win
The Scourge must Destroy the Spire before it activates



Version 1.1b
-Remade Dragon Hawk Rider
-Fixed a bug that caused the map to crash
-Made scourge get upgraded in last 5 minutes
-Nerfed Pheonix
-Buffed Devestator
-Removed skirmishers properly
-Fixed Armoury mispelling
-Changed build time and gold cost of some undead units
-Lots of small changes

Version 1.0
-Made massive balance changes to lots of heros.
-Replaced several hero abilities
-Removed Skeletons
-Buffed Human melee units
-Buffed Necromancers
-Nerfed Yellows starting units a bit
-Made Siege Ladders weaker and slower
-Made a bunch of bounty changes
-Made towers have chance to critical on air units
-Removed Skirmishers
-Added and removed a bunch of units
-Fixed a bunch of tooltips
-Dozens of tiny changes
-Protected and compressed the map for improved file size.

Version 0.9c
-Fixed the bug where you can get 2 heros again
-Fixed Cloud, Earthquake and Dark Pulse
-Replaced Spirit Link with Mass Protect
-Fixed some more tooltips
-Nerfed Dark Pulse a bit

Version 0.9b
-Added 2 new heros: Dragon Hawk Rider and Dark Acolyte
-Nerfed Kodo Rider a bit
-Fixed Divine Protection
-Changed some item prices
-Fixed random system for red and pink
-Minor typo fixes

Version 0.9
-Added new hero: Fel Kodo Rider
-Added new base system suggested by Radienx000
-Added and fixed some terrain
-Nerfed Rifleman Captains Long Shot range a bit
-Made Summoning Pits destructable.
-Buffed Disease Cloud
-Made minor spelling fixes

Version 0.8d
-Fixed Rifleman Captain's ultimate
-Reduced mana cost on Feral spirit's abilities
-Fixed some bugs with random and respawning
-Minor balance fixes

Version 0.8c
-Added 2 new heros: Rifleman Captain and Feral Spirit
-Reduced Trueshot Aura's Range
-Nerfed Critical Strike
-Fixed some typos
-Made it so Cluster Rockets now can hit air units.
-Increased Achers build time by 1 second
-Increased Land Mines gold cost.

Version 0.8b
-fixed bug with taverns meaning that you could get heros on the other team.
-Buffed both the new heros a bit
-Got rid of mana hounds split delay
-Buffed Tornado
-Nerfed the Great Watchtower
-Fixed varous spelling errors
-Reduced Oranges starting archers

Version 0.8
-Added new command -random
-Finally fixed the new respawn system
-added 2 new heros: Storm Sheperd and Obsidion Statue
-Added Cursed Tavern and Blessed Tavern
-Swaped Rejuvanations and Natures Roars icons
-Added Great Watch Tower to protect spire from air unit abuse.
-Increased Archsages intelligence gain a bit.
-Made Bloodlusters aura only affect himself.
-Made some minor unit placement and terrain changes.

Version 0.7c
-Nerfed Fel Hound's Health armor and speed.
-Fixed the spawn system
-Made Spire magic Immune
-Made spire have a ranged attack against flying units.
-Fixed some spelling mistakes
-Nerfed Attack Carriers and Demolisher's health
-Made natures roar only avalible at level six
-Buffed Child of the Forests damage a bit.
-Reduced Demonic Engineer's Strength Gain


Version 0.7b
-Started Log
-Added Corrupted Ancient and Child of the Forest
-Nerfed Black Arrows and Doom
-Fixed the timers description
-Made it so if your primary base is destroyed your hero revives at red's base.
-Nerfed Fel hounds a tiny bit
-Made a few minor graphical and terrain changes.

Scourge players use Siege towers and meat wagons to gain controll of the main walls. Also destroy the primary bases to reduce their food supply. Meat wagon can be used to great effect on towers.

Aliance players defend the villages because they give the enemy gold also upgrade your units to defend better. Defending key locations such as the bridges are vital to survival.

Hero's are very importanat they can turn the tide of battle and once the get to higher levels they can destroy enemy units very quickly.
if your hero dies it will respawn in 1 minute
use hero's to stop enemy attacks break through defences and kill enemy hero's

There are 2 shops in the city

The lesser Blacksmith is near the main wall to the left of the main gate.

The Greater Blacksmith is just below purples primary base and has many useful and powerful items.

The shops can be used by both teams and can be used to turn the tide of battle.

The Scourge has swept across Lorderon destroying everything.
Now the Alliance are gathering all there forces to the last fortress where they must protect the Quelthalian Spire that can destroy the Scourge once and for all.

After you open a gate you must wait 30 seconds before opening again to avoid abuse.

Red
-open fortress
-close fortress
-open main
-close main

Blue
-open port
-close port

Purple
-open armoury
-close armoury


Creator: Doombringer

Help from: Shados

Beta Testers: CrazyBoy, _ZTY_, Psyc0tic, Radienx000, The_person_who, NinjaBlad3, Hawke and and many other players on Bored Aussies.


Alliance: Have to protect the Quengalor for 30 minutes

Scourge: Have to destroy the Quengalor Spire before the 30 minute timer runs out

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