Похожие карты Рекомендованное количество игроков: 3 vs 3 vs 3
Подробное описание карты Rt3F v0.03 AI: развернуть/свернуть
Anjhlaire share his blessings from heaven to nearby units increasing their damage and give him a 17% chance to release a Starfall from enemies who dare to attack him
Level 1 - 15% Increase Damage, 80 Starfall Damage
Level 2 - 30% Increase Damage, 100 Starfall Damage
Level 3 - 45% Increase Damage, 120 Starfall Damage
Level 4 - 60% Increase Damage, 140 Starfall Damage
Level 5 - 75% Increase Damage, 160 Starfall Damage
Level 6 - 90% Increase Damage, 180 Starfall Damage
Fradz has a deadly move that only him can do it.It is a move where Fradz slash multiple targets once dealing damage based on his Agility and continue moving until no targets nearby or it reach the limit of slashes.
Level 1 - 6 Slash limit, Agility x3 Damage
Level 2 - 8 Slash limit, Agility x4 Damage
Level 3 - 10 Slash limit, Agility x5 Damage
Level 4 - 12 Slash limit, Agility x6 Damage
Cooldown:100 seconds
Blade King releases the mighty power of his blade increasing attackspeed by 60% and on the next the Blade King will deal damage to the target based on 50% of the target current hp.Can be done only once but the bonus AS will continue
Level 1 - Bonus AS last for 10 seconds
Level 2 - Bonus AS last for 15 seconds
Level 3 - Bonus AS last for 20 seconds
Level 4 - Bonus AS last for 25 seconds Cooldown:50 seconds
Causes a bladestorm of destructive force around the Chaos Warlord, rendering him immune to magic and dealing damage per second to nearby enemy land units.Last for 7 seconds.
Level 1 - 50 Damage per second
Level 2 - 80 Damage per second
Level 3 - 110 Damage per second
Level 4 - 140 Damage per second
Level 5 - 170 Damage per second
Level 6 - 200 Damage per second
Cooldown:15 seconds
Dragon Raider can use his natural ability to increase armor and increase attackspeed of the Black Dragon owned for 12 seconds.
Level 1 - 7 Armor, 40% AS for Dragon
Level 2 - 11 Armor, 50% AS for Dragon
Level 3 - 15 Armor, 60% AS for Dragon
Level 4 - 19 Armor, 70% AS for Dragon
Level 5 - 23 Armor, 80% AS for Dragon
Level 6 - 27 Armor, 90% AS for Dragon
Cooldown:15 seconds
Sorria can drain the life of enemies in an area dealing damage and healing him.
Level 1 - INT + 50 Damage,30 HP/unit
Level 2 - INT + 100 Damage,60 HP/unit
Level 3 - INT + 150 Damage,90 HP/unit
Level 4 - INT + 200 Damage,120 HP/unit Level 5 - INT + 250 Damage,150 HP/unit Level 6 - INT + 300 Damage,200 HP/unit
Cooldown:12 seconds
Summon a powerful friendly black dragon that can attack and be affected by Dragon Boost with unlimited time life.Each level increase damage and armor of the dragon
Level 1 - 30 Damage, 8 Armor
Level 2 - 50 Damage, 14 Armor
Level 3 - 70 Damage, 20 Armor
Level 4 - 90 Damage, 26 Armor
Level 5 - 110 Damage, 32 Armor
Level 6 - 130 Damage, 38 Armor
Cooldown:35 seconds
Each killed unit increase the eliteness of Frad increasing Agility for every unit killed.
Level 1 - +0.50 for non-hero units,+1 for hero
Level 2 - +0.50 for non-hero units,+2 for hero
Level 3 - +0.50 for non-hero units,+3 for hero
Level 4 - +0.50 for non-hero units,+4 for hero
Level 5 - +0.50 for non-hero units,+5 for hero
Level 6 - +0.50 for non-hero units,+6 for hero
Each attack gives an additional damage of 15.This bonus damage is multiplied per charge.Each attack increase charge.When it reach the charge limit it goes down back to 1.
Level 1 - 9 Charge limit
Level 2 - 12 Charge limit
Level 3 - 15 Charge limit
Level 4 - 18 Charge limit
Level 5 - 21 Charge limit
Level 6 - 24 Charge limit
Dashes forward dealing damage to nearby units and stop when the limit distance is reached.
Level 1 - 560 Distance,Str + 10 Damage
Level 2 - 840 Distance,Str + 20 Damage
Level 3 - 1120 Distance,Str + 30 Damage
Level 4 - 1400 Distance,Str + 40 Damage.
Level 5 - 1680 Distance,Str + 50 Damage
Level 6 - 1960 Distance,Str + 60 Damage
Cooldown:10 seconds
To retrieve the fountain
-You must destroy it
-After that a new structure will be created and the owner is your team (Luzonians,Visayist,Mindanaoers)
-Look at the multiboard title for info about the current owner team
-Only the fountains can be retrieve, so if you retrieve one try retrieving th
-To choose an army you have three steps
FIRST- Select Group Race (GOOD Race and EVIL Race)
SECOND- Select Race (Each group has 8 Races)
THIRD- Choose unit.Each race has units to choose from.Some are melee and some are race.You can read the description
FOURTH-The unit will automatically train as
Removes all buffs from a target unit. Enemy units are also immobilized for 2 seconds and their movement speed is reduced by a factor of 7; they will slowly regain their movement speed.
Level 1 - Last for 7 seconds
Level 2 - Last for 9 seconds
Level 3 - Last for 11 seconds
Level 4 - Last for 13 seconds
Cooldown:12 secondsItem needed to add level:
Treatise of Lore
Vlodruzz can create deadly Tentacles that attacks nearby units.Tentacles spawn on every unit within 500 AoE, to heroes or non heroes
Level 1 - 1 Tentackle Spawn on every unit
Level 2 - 2 Tentackle Spawn on every unit
Level 3 - 3 Tentackle Spawn on every unit
Level 4 - 4 Tentackle Spawn on every unit
Cooldown:100 seconds
Slams the ground with the massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake, stunning them for 1.5 seconds.
Level 1 - 120 Damage
Level 2 - 180 Damage
Level 3 - 240 Damage
Level 4 - 300 Damage
Cooldown:15 secondsItem needed to add level:
Tome of Learning
Blade King releases the mighty power of his blade increasing attackspeed by 60% and on the next the Blade King will deal damage to the target based on 50% of the target current hp.Can be done only once but the bonus AS will continue
Bonus AS last for 25 seconds Cooldown:50 seconds
Blade King releases the mighty power of his blade increasing attackspeed by 60% and on the next the Blade King will deal damage to the target based on 50% of the target current hp.Can be done only once but the bonus AS will continue
Bonus AS last for 10 seconds
Cooldown:50 seconds
Converts an area of trees into Treants that has good hp and deal good damage.Lasts 50 seconds.
Level 1 - 3 Treants
Level 2 - 4 Treants
Level 3 - 5 Treants
Level 4 - 6 Treants
Level 5 - 7 Treants
Level 6 - 8 Treants
Cooldown:30 secondsItem needed to add level:
Treatise of Lore
Uses the dark magic to increase damage on every attack but consume a large amount of mana.
Level 1 - 50 damage increase
Level 2 - 80 damage increase
Level 3 - 110 damage increase
Level 4 - 140 damage increase
Level 5 - 170 damage increase
Level 6 - 200 damage increase
Cooldown:0 seconds
Creates an aura that will give nearby allied hero units to deal extra damage in every attack based on their current Strenght.Also gives bonus damage to Sataire.Level 1 - 250 AoE,+10 Damage
Level 2 - 300 AoE,+15 Damage
Level 3 - 350 AoE,+20 Damage
Level 4 - 400 AoE,+25 Damage
Level 5 - 450 AoE,+30 Damage
Level 6 - 500 AoE,+35 Damage
Imbued the body with the power of chaos increasing the damage greatly for 8 seconds.
Level 1 - 30% Increase damage
Level 2 - 60% Increase damage
Level 3 - 90% Increase damage
Level 4 - 120% Increase damage
Level 5 - 150% Increase damage
Level 6 - 180% Increase damage
Cooldown:15 seconds
Dragon Raider can blow fire to the enemy units in an area causing damage that can stack if the enemy is hit by another fire breath making this ability more powerful.
Level 1 - 300 Damage, 300 AoE
Level 2 - 500 Damage, 400 AoE
Level 3 - 700 Damage, 500 AoE
Level 4 - 900 Damage, 600 AoE
Cooldown:120 seconds
Slams the ground with the massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake, stunning them for 1.5 seconds.
120 Damage
Cooldown:15 secondsItem needed to add level:
Tome of Learning
Imcolyu can convert the energy of the his own into a deadly burst dealing damage to the target based on the percentage of Imcolyu's mana.
Level 1 - 100% of Mana as damage
Level 2 - 200% of Mana as damage
Level 3 - 300% of Mana as damage
Level 4 - 400% of Mana as damage
Cooldown:40 seconds
Rhinoceros has natural hard skin that reduces damage from melee and range attackers but can't be reduce below 3 damage.
Level 1 - Ignore 10 damage
Level 2 - Ignore 16 damage
Level 3 - Ignore 22 damage
Level 4 - Ignore 28 damage
Level 5 - Ignore 34 damage
Level 6 - Ignore 40 damage
Binds the enemy hero soul to Sataire for 30 seconds.When the Binded hero dies, Sataire will gain permanent bonus strenght or when Sataire dies the binded hero will suffer damage.Level 1 - +6 STR, 500 Damage
Level 2 - +8 STR, 700 Damage
Level 3 - +10 STR, 900 Damage
Level 4 - +12 STR, 1100 Damage Cooldown:80 seconds
Releases a poison that deals 120 initial damage,slows the target by 80%, and deals 12 damage per second.
Level 1 - Last for 8 sec.
Level 2 - Last for 10 sec.
Level 3 - Last for 12 sec.
Level 4 - Last for 14 sec.
Level 5 - Last for 16 sec.
Level 6 - Last for 18 sec.
Cooldown:12 seconds
Rejuvenates the target unit making it to recover lost hitpoints and mana for 6 seconds.Can't be casted if full health
Level 1 - 200 hp and mp
Level 2 - 250 hp and mp
Level 3 - 300 hp and mp
Level 4 - 350 hp and mp
Level 5 - 400 hp and mp
Level 6 - 450 hp and mp
Cooldown:10 seconds
Teleports in a short distance, allowing to move in and out of combat.
Level 1 - 700 Distance
Level 2 - 900 Distance
Level 3 - 1100 Distance
Level 4 - 1300 Distance
Level 5 - 1500 Distance
Level 6 - 1700 Distance
Cooldown:8 secondsItem needed to add level:
Book of Knowledge
Void Magus moan with darkness making nearby units fear thus reducing their armor for 10 seconds
Level 1 - 5 armor reduction
Level 2 - 7 armor reduction
Level 3 - 9 armor reduction
Level 4 - 11 armor reduction
Level 5 - 13 armor reduction
Level 6 - 15 armor reduction
Cooldown:12 seconds
Binds the enemy hero soul to Sataire for 30 seconds.When the Binded hero dies, Sataire will gain permanent bonus strenght or when Sataire dies the binded hero will suffer damage. +8 STR, 700 Damage
Cooldown:80 seconds
Fradz has a deadly move that only him can do it.It is a move where Fradz slash multiple targets once dealing damage based on his Agility and continue moving until no targets nearby or it reach the limit of slashes.
6 Slash limit, Agility x3 Damage
Cooldown:100 seconds
Removes all buffs from a target unit. Enemy units are also immobilized for 2 seconds and their movement speed is reduced by a factor of 7; they will slowly regain their movement speed.
Last for 7 seconds
Cooldown:12 secondsItem needed to add level:
Treatise of Lore
Moves very fast making the body invisible and increased speed by 55% for 12 seconds.Deals also a backstab damage
Level 1 - 100 Backstab Damage
Level 2 - 150 Backstab Damage
Level 3 - 200 Backstab Damage
Level 4 - 250 Backstab Damage
Level 5 - 300 Backstab Damage
Level 6 - 350 Backstab Damage
Cooldown:8 seconds
Higanthuz hands are full of poison and this are injected to the enemies attacked by him.Slowing their movementspeed by 30% and dealing damage per second for 5 seconds.
Level 1 - 5 DPS
Level 2 - 7 DPS
Level 3 - 9 DPS
Level 4 - 11 DPS
Level 5 - 13 DPS
Level 6 - 15 DPS
Higanthuz releases all his poison under his feet dealing damage to enemies under the poisonous field based on their hitpoints for 12 seconds.
Level 1 - 15% of HP as DPS
Level 2 - 25% of HP as DPS
Level 3 - 35% of HP as DPS
Level 4 - 45% of HP as DPS
Cooldown:120 seconds
Using the knowledge of dark magic, Imcolyu can convert 100 mana to 1 armor for a duration
Level 1 - 6 sec. duration
Level 2 - 8 sec. duration
Level 3 - 10 sec. duration
Level 4 - 12 sec. duration
Level 5 - 14 sec. duration
Level 6 - 16 sec. duration
Cooldown:8/10/12/14/16/18 seconds
Heroes has the following
4 Hero Abilities- This are unlearned skills which can be learned. Normal heroes has a 6 Levels of 1st,2nd and 3rd and 4 Levels of 4th
Hero Points- This can be noted by a YELLOW PLUS SIGN below the 1st Skill.When a hero learned this it will give 1 Hero Points which can be
Summon a grave ward that slows nearby enemy units and reducing their armor.The grave ward is last for 30 seconds.
Level 1 - 3 Armor Reduction
Level 2 - 5 Armor Reduction
Level 3 - 7 Armor Reduction
Level 4 - 9 Armor Reduction
Level 5 - 11 Armor Reduction
Level 6 - 13 Armor Reduction
Cooldown:8 seconds
DescriptionStaff used to chase criminals because of its ability to blink within a second
Benefits+10 to All Attributes
AbilitiesName:Blink[Active]Allows the carrier to move instantly at the target point moving in and out of battle
Cooldown:15 seconds
Creates an aura that will give nearby allied hero units to deal extra damage in every attack based on their current Strenght.Also gives bonus damage to Sataire. 400 AoE,+25 Damage
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