| Название: Multiplayer Orc03 Тип: Campaign Местность: Barrens Количество игроков: 1 Разместил: DeadMenWalking 21.05.2012 12:05:06 112 71
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Похожие карты Рекомендованное количество игроков: 1 or more
Подробное описание карты Multiplayer Orc03: развернуть/свернуть Chapter Three
Cry of the Warsong
Five days later, near the foothills of the Stonetalon Mountains...
Hellscream has attacked the humans against your direct orders. Now the humans are attacking your base in retaliation, leaving no choice but to fight your bitter enemies once more. Destroy the human settlements to halt their attacks against your forces.
NEW UNIT AVAILABLE
Kodo Beast - You may now build Kodo Beasts from the Beastiary. They are lumbering war beasts, mounted by an Orcish drummer. Kodo Beasts have the War Drums and Devour abilities.
Well, we must make it through the pass, despite her. I'll send our hunters to scout the area while we establish a base. Until then, the humans are not to be touched!
Warchief, we've been trudging through this wasteland for a week with nothing to fight but centaurs and pig-men! We need real enemies to test our mettle!
I can't take that chance, Grom. Take your clan into the northern forest and build us a settlement. I'll come and find you after we've reached the Oracle.
In order to safely reach the pass that leads to the north, you must purchase two Goblin Zeppelins and return them to your main base.
MAIN QUEST UPDATE
Secure Zeppelin
- Destroy all hostile units at the Laboratory (Completed)
- Return two Goblin Zeppelins to your base
Same way we did, little brother. Apparently, a frail girl named Proudmoore leads them. Her forces have cordoned off the pass that leads to the north.
Have you lost what's left of your mind, Grom? I gave you a direct order to leave the humans alone! What the hell is wrong with you?
Hey, boss-man, we spotted multiple human encampments nearby. There also be a goblin laboratory protected by a base to the north.
Yes, boredom and the beating sun have put us all on edge. But we must push on! All will be made clear once we meet the Oracle.
Don't lecture me, pup! The wretches deserved death! Don't you feel it, Thrall? It's like the old days... like the demons are near.
HINT - The War Mill serves as a drop-off point for harvested lumber, and contains weapon and armor upgrades for your units.
MAIN QUEST
Secure Zeppelins
- Destroy all hostile units at the Laboratory
- Return two Goblin Zeppelins to your base
Interesting. If we can reach the goblins without incident, we can hire their zeppelins to fly us above the pass.
HINT - Orc Burrows provide food, which increases the maximum number of units that can be trained.
I don't know what's come over you and your men, but this bloodlust is a liability that I can't afford.
Damn it! There's nothing to do now but fight! Tighten our defenses! I'll deal with Hellscream later.
Save your breath, human! You'll need it to scream when I start tearing off your limbs!
Establish a Base over the remains of the Human settlement by building a Great Hall.
HINT - The Barracks is the primary troop production building for the Orcs.
Grom, what was this about? And how the hell did these humans get here, anyway?
MAIN QUEST
Establish a Base
- Build a Great Hall
- Thrall must survive
Warchief, the Warsong clan is attacking another human encampment!
развернуть/свернуть |
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