|Название: Mortar Run! 0.16b|
Тип: Mini-Game Sports
Количество игроков: 8
Рекомендованное количество игроков: 8-12
Подробное описание карты Mortar Run! 0.16b:развернуть/свернуть
Mortar Run 0.16b [BETA]
- Teams take turns as defense/runners
- Runners must try to reach the other side
- Defenders must kill the runners
- Hit points remaining = score
- Team with most score by the end wins
Map is still in development, please report any bugs to rulerofiron99. (/w me if I'm online, or PM me on the forums)
Average mortars, good at dealing damage efficiently. Vanilla Mortar - The single most nondescript mortar. Grapeshot - Fires a shower of pellets across the target area; each dealing plenty of damage in a small area. Shrapnel - Passive that enhances all your attacks with wide area damage.
Bem Giantmouth,Dnukz Foulsly,Dremun Madshade,Dtoras Bonetongue,Kan Greatcutter,Kutesx Ironmaw,Mabetn Eviljeer,Mud Bighacker,Nmug damnstomach,Rotenx Stonetwiser,Rsax Madstomatch,Smuxn Gianttooth,Torx Ironclaw,Xebamg Foulkiller,Zxags Dreadrender
Whenever you launch an attack, you launch a copy of it if you have enough mana. Mana cost is based on each spell's calculated cost per rocket. Swarm Rockets: up to 3 bonus rockets. Wild Rocket: up to 2 bonus rockets
Slow, yet very tough individual that is worth plenty of points if successful. Stone Form - For a short while, gain armour and immunity to some spells. Sprint - Temporary speed boost. Regeneration - Passively regenerate lost hit points.
Slow, yet very tough individual that is worth plenty of points if successful. Stone Form - For a short while, gain armour and immunity to some spells. Regeneration - Passively regenerate lost hit points.
Slow, but highly damaging mortars that hit huge areas. Carpet Bomb - Fires several mortars that land in a line. Big Bomba - The single most powerful mortar in the game, yet also the slowest. Swift of Shell - Increases your mana regeneration.
Whenever you launch an attack, you launch a copy of it if you have enough mana. Mana cost is based on each spell's calculated cost per rocket. Swarm Rockets: up to 2 bonus rockets. Wild Rocket: up to 1 bonus rocket
Very random an unreliable, but high damage potential. Swarm Rockets - Multiple rockets that will miss the target. Wild Rocket - A single, unpredicable rocket. Loading - Use additional mana to spam more rockets!
Halthic & Uran,Garak & Niko,Sundis & Vaauk,Yimafr & Theoin,Thorif & Belkhan,Thifhad & Kildat,Nirer & Relin,Vakral & Ballar,Thoned & Dwan,Dunrimm & Nalrak,Balagh & Rasdok,Angi & Kilgar
By cramming as many small bits of whatever you can find into your mortar tube, you can hail down many small, yet highly damaging pellets across an area. Damage: nArea: 50 Speed: 1600 Cooldown: 5
The most devastating bomb to be packaged inside the mortar's polite fitting, this slow-moving projectile will deal huge damage in a large area. Damage: Speed: 900 Cooldown: 9
Roxung & Sakubg,Bar & Mseg,Nogm & Bgaxr,Dsun & Kxot,Xuk & Segunm,Bumokt & Sedukz,Guzd & Sozamg,Guz & Skoz,Xbatg & Sganok,Bex & Tans,Sudank & Rsaked
Welcome to Mortar Run!
The game will begin as soon as the amount of rounds is chosen, and all players have picked both a mortar and a runner.
Still to come:
- Different mortars and runners to choose from
- New maps, catering for more/less players
- Feel free to suggest something!
Fires multiple rockets at random positions around the target location, each dealing damage in an area.
Launches a spiked ball at the target location. It will explode if it hits an enemy unit, dealing damage.
Fast and fragile little bugger. Sprint - Temporary speed boost. Wind Walk - Go invisible for a short while.
Fires plenty of pellets randomly at the target location, each potentially dealing plenty of damage.
Fires several good mortars that will hit in a line behind the target point. Damage: Shots: Speed: 1000 Cooldown: 2.5
Increases the amount of shrapnel launched by Grapeshot, and increases the area it launches over.
Dodge your opponents' mortar fire while trying to reach their line, and then have a turn shelling them!
The most nondescript mortar to exist, yet allows for a steady stream of multikills. Damage: Speed: 1000 Cooldown: 7
Launch three missiles that will land at random positions around the target. Damage: Speed: 1500 Cooldown: 1.5
Launches a selection of the finest shrapnel with each attack, dealing minor damage over a large area.
An expertly placed shot, firing a smaller payload at a much higher velocity. Damage: Speed: 1800 Cooldown: 2.5
Increases your mana regeneration, allowing you to spam your spells more readily. Mana Regen:
Whenever you launch an attack, you can launch several copies of it if you have enough mana.