|Название: Immortal Defense|
Тип: Hero Arena
Местность: Sunken Ruins
Размер поля: 160x160
Игровое поле: 148x148
Количество игроков: 8
Рекомендованное количество игроков: 8
Подробное описание карты Immortal Defense:развернуть/свернуть
kinda like DotA, i think
A magical stone that is thrown at an enemy unit, causing damage and stunning the target. Level 1 - 175 damage, 1.5 second stun. Level 2 - 225 damage, 2 second stun. Level 3 - 275 damage, 2.5 second stun.Level 4 - 325 damage, 3 second stun.Manacost: 75Cooldown: 15 second
Slams the ground, dealing damage to and slowing the movement speed and attack rate of nearby enemy land units. Level 1 - 100 damage, 25% slows. Level 2 - 175 damage, 35% slows. Level 3 - 250 damage, 45% slows.Level 4 - 300 damage, 55% slows.Manacost: 90Cooldown: 12 second
Gives a chance that an attack will do bonus damage and stun an opponent for 1 second. Level 1 - 10% chance per attack for 40 damage.Level 2 - 15% chance per attack for 50 damage.Level 3 - 20% chance per attack for 60 damage.Level 4 - 25% chance per attack for 70 damage.
Confuses the enemy by creating illusions of the Hard Leg and dispelling all magic from the him.Last 10 second. Level 1 - Creates 1 illusion, deals 50% damageLevel 2 - Creates 2 illusion, deals 60% damageLevel 3 - Creates 3 illusion, deals 70% damageManacost: 100/90/80Cooldown: 60/55/50 second
Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix. Attacks land and air units.
Turns a unit ethereal and slows its movement speed by % for seconds. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect.
Increase Stone Rock's attack damage for an attack. Stone Rock armor also increase for 6 second. Level 1 - 20 damage, 2 armorLevel 2 - 40 damage, 4 armorLevel 3 - 60 damage, 6 armorLevel 4 - 80 damage, 8 armorManacost: 50Cooldown: 12 second
Gives additional damage to nearby friendly units. Level 1 - Increases damage by 12%.Level 2 - Increases damage by 20%.Level 3 - Increases damage by 28%.Level 4 - Increases damage by 36%.
Gives 15% chance to do more damage on an attack. Level 1 - 1.5 times normal damageLevel 2 - 1.75 times normal damageLevel 3 - 2 times normal damageLevel 4 - 2.25 times normal damag
The Sushi - Seller recover life equal to 20 X number of unit around him in 450 AOE and damaging nearby enemies. Level 1 - 300 damageLevel 2 - 350 damageLevel 3 - 400 damageManacost: 125Cooldown: 65/60/55 second
The Sushi - Seller recover life equal to 20 X number of unit around him in 450 AOE and deals 300 damage to nearby enemies.Cooldown: 65 second
Slams the ground, dealing 300 damage to nearby enemy land units and slowing their movement and and attack rate by 55%.Cooldown: 12 second
Throws a magical stone at a target enemy unit, dealing 175 damage and stunning the target for 1.5 seconds.Cooldown: 15 second
Gives:+6 Agility+3 Intelligence+3 Strength+3 DamageRequires:Circlet of Nobility - 185Slippers of Agility - 150Recipe - 150Total cost: 485
Slams the ground, dealing damage to nearby enemy land units and slowing their movement by % and attack rate by %.
Activate Immolation to engulf this unit in flames, causing 40 damage per second to nearby enemy land units.
This unit has been hit by The Black Hand; it cannot move and takes damage over time.
Calls down freezing ice shard waves; each wave deals damage to units in a small area.
This unit has a Immolation; nearby enemy ground units will take damage over time.
Increase 60 damage for an attack. Increase armor by 6 for 6 second.Cooldown: 12 second
Gives a 10% chance that an attack will do 40 bonus damage and stun an opponent for 1 seconds.
Increases the attack speedof Sushi - seller. Level 1 - 20%Level 2 - 25%Level 3 - 30%Level 4 - 35%
This unit is under the effects of Rock Crunch; it has increased armor.