Easy Ice Land Survival Alpha 6.00d3

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Easy Ice Land Survival Alpha 6.00d3
Название: Easy Ice Land Survival Alpha 6.00d3
Тип: Tower Defense (Survivor)
Местность: Icecrown Glacier
Размер поля: 128x128
Количество игроков: 5
Разместил:
Nevo- edited by ResH
23.03.2013 11:40:04
85 108


Описание:
Thanks for still keeping with us, make sure to visit us at: |cffff0000www.Fortress-Survival.com|r

Размер файла: 2963kb.
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Другие версии: easy ice land survival alpha
• 6.00d • 6.00d



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Рекомендованное количество игроков: 5-10
Подробное описание карты Easy Ice Land Survival Alpha 6.00d3:
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The Bug Expert takes a dragonfly out of the many containers he carrys with him holding bugs, then casts a spell of binding on the dragonfly binding it to obey his every command then releases it into the air to go scout for him.

Powerful long ranged tower capable of shattering the enemies' souls. The Soulbreaking Tower additionally regenerates health over time. It is also powerful enough to serve as a blockade.

Cracker Joe,Billy Bong,Crazy Eye Fitze,Fitts,Bobby Blue,Mark Marshall,Ferry Frindle,Jimmy Jacks,Larry Littleman,Paul Prendin,Rob Bob,Sander James,Sam Switters,Geko Carman,Arnold Hamberg,Joe Swimmer,Tykiss Hendle,Martin Hagel

The Bug Expert takes a fly out of the many containers he carrys with him holding bugs, then casts a spell of binding on the fly binding it to obey his every command then releases it into the air to go scout for him.

Target an allied survivor to equip the survivor with the cogs of time. The next structure built by the survivor will be instantly completed. Cooldown time decreases by 10 seconds for each level.

[Team Upgrade] Research lunar mist to give all enemies a 15% chance to miss when attacking barricades or energy walls, only during the night.Extremely helpful for your survival!

[Team Upgrade] Research solar batteries to give all allied barricades and energy walls 1% health regeneration per second, only during the daytime.Extremely helpful for your survival!

After gaining experience in the field the marines become better giving them a chance to deal bonus damage and dodge attacks. % chance to critical for % normal damage. % chance to dodge.

Switches the Marine hero's normal rifle with a laser gun. However, the new technology overheats easily and lasts up to 12 seconds. Attacks up to 4 units at the same time.

The Shadow Sniper shoots a powerful blast imbued with Shadow essence. Cannon deals 1000 damage in a line. Each additional skill point adds 500 damage. Deals a maximum of 99999 damage.Cooldown: 8 seconds

Call forth beams of moonlight to eradicate enemies, while heightening the caster's own mana regeneration.This spell is two times as effective during the nighttime.Cooldown: 120 seconds

Fires off 90 firey rockets in 5 seconds of channeling. Each rocket deals damage. Target far away for concentrated fire, and target near hero for widespread fire.

Each moonlight blast deals damage. Caster regenerates mana per second. The effectiveness is doubled at night time. Lasts seconds.Cooldown: 2 minutes

Target an allied survivor to equip the survivor with the cogs of time. The next structure built by the survivor will be instantly completed.Cooldown: s

Requests a nuclear strike within 4 seconds that does massive damage in a large area. Each level increases damage by 350. Cast Range: GlobalCooldown: 2 minutes

When a wall dies after using this, it will be instantly replaced with another wall that is 2 upgrade levels lower.The wall must consume this item.

Fires off 90 firey arrows in 5 seconds of channeling. Each rocket deals damage. Target far away for concentrated fire, and target near hero for widespread fire.Cooldown: 60 seconds

Remove a part of your soul and imbue the soulpower into an ordinary stone, creating a soulgem. The soulgem may have a variety of properties.Cooldown: 40 seconds

The Shadow Sniper is able to detect enemy weak spots and hit their most vulnerable points. Grants (Ability Level)% chance of critical shot, dealing 500% damage.

A powerful stone with healing properties. Grants the user an additional 6000 maximum health and 200 health per second regeneration.Can be used on walls or heroes

Upon reading this manual, you will be able to upgrade Mithril Wall and Extortion Field Wall once more. This manual is destroyed after use.

Automatically replaces a wall if destroyed with one that is 2 upgrade levels lower, with 25% initial health. (Only walls with lumber value are replaced)

Calls down a storm of lightning to strike enemy units for damage every 0.25 seconds. Also causes enemies to miss frequently. Lasts 5 seconds.Channeling

The medic gives up his life in exchange for the most powerful healing. Restores 3600 health per second to a target structure. Lasts 10 seconds.

[Team Upgrade] Research magic for your entire team's final upgrade towers to have a passive chance of using magic spells to combat enemies.

The Shadow Sniper shoots a powerful blast imbued with Shadow essence. Deals damage in a line for a maximum of 99999 damage.Cooldown: seconds.

This is locked until the next version. Please stay tuned and visit www.Fortress-survival.com if you have any comments, questions, tips, suggestions, or concerns!

Upon reading this manual, you will be able to upgrade Legendary Technician and Master Repair Bot once more. This manual is destroyed after use.

Strikes an enemy target, dealing 125X AGI damage to the target and 10,000 damage in a small area of effect, stunning for 3 seconds.Cooldown: 240 secondsMax of 250,000 damage.

Summons a Marine Squad to fight for you for 35 seconds.Every 3 levels adds one Marine to the Squad.Every 5 levels upgrades the Marines.

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