| Название: Custom Hero Survival v9.00 ET v1.5 Тип: Campaign Местность: Dalaran Размер поля: 192x160 Количество игроков: 2 Разместил: By :Briza187,Do0mHasCome-1,[App] 23.02.2012 12:03:17 241 806
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Похожие карты Рекомендованное количество игроков: 2-12 Players
Подробное описание карты Custom Hero Survival v9.00 ET v1.5: развернуть/свернутьCustom Hero Survival
v9.00 -Do0m Version
ET version 1.5 by [App]
-All Minor Skills Upgrade To Level 20-
-All Ultimate Skills Upgrade To Leve 3-
- Players Will Recieve 300 Gold and 200 Lumber Between Each Wave.
- All Players Have 7 Skill Slots So Choose Wisely.
- *More new items in this ET version 1.5
- Original Map By Briza187
- Remake By Do0mHasCome-1
- *Edited By [App]
Game Play and new things added:
Tons of Fixes to this new version.. more than can be named, but to name a few good ones: (Some reasons for now being the best version)
-Now players can view the Hero before they pick what character they want to choose by the double clicking feature added.
-The Tome of Retraining actually works now with all abilities AND returns Lumber of what the ability cost.
-The Best Health and Mana potions now stack up when bought to conserve inventory space.
-Removed Most of the Initial lag when buying an ability for the first time from a store.
-Added the -repick command in case you don't like your hero, you're not stuck with it the whole game, careful though if you don't have a hero by the time the next round starts you lose.
-Made it so players can choose if they want to stay or leave when their Hero dies.
-Fixed game lockup problems
-Fixed when a glitch happens if people leave the units still spawn and then the game just does nothing.
-Fixed the ending and much more that I cant even remember at the moment..
Each attack made is enhanced with living flames that cling to the target. These flames add damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.If a unit dies while under this effect, it is incinerated, causing up to damage to all nearby hostile units.
Causes the ground to erupt into a massive Volcano. Every seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units and buildings, causing damage to each target and stunning it for seconds. Buildings take times more damage from molten rocks than units do.Lasts 35 seconds.
Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, thereby fueling its fires and eventually splitting into two healthy Lava Spawns.Has hit points and deals - damage.Lasts seconds.Attacks ground and air units.
ArtifactSummons the ancient Dracolich known as Dregoth to do the summoners bidding, wether he likes it or not.HistoryThis displeases Dregoth and when he can manifest to our plane of his own will, he will come for all who tamper with his power.all start +10.Magic Sentry ability.
Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix. Attacks land and air units.
Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells and will take damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled.
-All Minor Skills Can Upgrade To Level 20-
-All Major Skills Upgrade To Level 3-
-Survive Each Wave By Choosing Your 7 Skills Wisely
-Lag fix and -repick command (Now Double click to pick Hero)
-Best string of Versions so far! Almost Everythings Fixed!
ArtifactIncreases the attack damage of the Hero by 20 when carried. Also grants the wielder +50 strength and a 10% critical strike dealing 2 times normal damage.HistoryLong past since this blade has had a carrier,long has it been forgotten.I will awaken in time.
Drenches enemy units in alcohol, causing their movement speed to be reduced, and have a chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage over time.
Drenches enemy units in alcohol, causing their movement speed to be reduced by %, and have a % chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage. Lasts seconds.
Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix.
Turns a unit ethereal and slows its movement speed by 5% for a short duration. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect. Lasts 2 seconds.
ArtifactIncreases the attack damage of the Hero by 35 when carried. Also grants the wielder +15% critical strike dealing 3 times normal damage.Wielder is thrusted into a haste mode giving him a 25% increased attack speed and a 5% chance to evade.
Admin (Host):
-spp (See Players Properties, brings a list up)
-Who (Shows what names goes with the Plyer #)
All Players:
-g is YOUR! difficulty
-c is YOUR! camra
-s is the game speed
-ms is your movement speed
Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells and will take damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled.
Allows Player To Remove a skill. To do so, You must 1st buy the ability your Hero has that you want removed, then click the Retraining Tome, then you will receive the lumber back and the ability will be deleted from your Hero.
Hurls a poisoned dagger at a target enemy unit, dealing initial damage, and damage every seconds for seconds. The poison slows the movement speed of the targeted unit for a short duration.
Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return. Lasts 1
Each attack made is enhanced with living flames that cling to the target. These flames add a small amount of damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.
Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, eventually splitting into two healthy Lava Spawns.
Transfers mana between the Blood Mage and a target. Drains 10 mana a second from an enemy, Siphon Mana can push the Blood Mage's mana over its maximum value, though excess mana drains off rapidly if not used.Lasts 6 seconds.
Causes the ground to erupt into a massive Volcano. Every few seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units, causing damage to each target and stunning it.
Conjures a pillar of flame that burns ground units for damage a second for 3 seconds. As the pillar of flame subsides, units within the fire continue to 7 damage for 6 seconds.
Slams the ground with the Hero's massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake, stunning them for seconds.
Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return.
Adds 1500 bonus damage to the attack of a Hero when carried. The Hero's attacks also become ranged when attacking air and poison enemy units for seconds.Increases armor to hero +5.Adds all start +10.
Splits the Pandaren Brewmaster into elements, forming 3 specialized warriors. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. Lasts seconds.
Slams the ground with the Hero's massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.
Allows the Blademaster to become invisible, and move faster for a set amount of time. When the Blademaster attacks a unit to break invisibility, he will deal bonus damage.
Sends a bolt of negative energy that burns up to points of a target enemy unit's mana. The mana combusts, dealing damage equal to the amount of mana burned.
Causes a bladestorm of destructive force around the Hero, rendering them immune to magic and dealing damage per second to nearby enemy land units. Lasts seconds.
UniqueGrants the ability to go Berserk, causing the Hero to attack % faster but take % more damage.Also grants its user 500 health and +12 armor and +5 hit regen.
Creates a powerful avatar that summons invulnerable spirits from nearby corpses to attack your enemies. When the Avatar of Vengeance dies, the spirits vanish.
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