|Название: Chunin Exam (naruto)v.7.5!|
Тип: Hero Arena
Размер поля: 160x160
Игровое поле: 148x148
Рекомендованное количество игроков: All
Подробное описание карты Chunin Exam (naruto)v.7.5!:развернуть/свернуть
-fixed Sasuke test 3
-give more stats for all heros
-added ten ten and shikamaru model
-temari modell will be added in later versions
-made Items for any player
-worked with colours
-added more Chakra for any player
-added 1 more spell for every heros
-added some more cheats
-added more items in shops
-made items in shop cheaper
-added text to the start
-new sakura modell
and if you dont have your hero write -fix to become him
-added Kin + Zaku + Dosu
-made special effekts in videos
-translated in english
-shortened video (gaara part)
-made the Mountaine Hide
-new in this version (7.3)
-fixed many bugs
-made Sasukes pre-ultimate
-made character items which only 1 character can use
-made that creeps use jutsus (very funny^^)
-added more Items
-score table (if i have time, when not in next version
-dispell during second test
-random point spawn during third exam
-Rain Ninja Text
-Weakened Sasori (puppet)
-Karakuri Engeki fix
A forbidden jutsu performed by opening 3 chakra gates (releases the body's limits on muscle usage/chakra flow). It puts a lot of strain on the body and muscles and is nearly a suicidal attack. It goes beyond the speed and power of any other lotus technique. Continuous speed and high powered attacks makes this devastating to any opponent. The power can increase even more by opening more chakra gates, but the result is immobility of the user, due to torn muscle fibers. |The user begins by kicking up the apponent into the air dealing 5x agillity damage, he then procedes to land 10 combos each dealing 1x agillity, then the final blow is dilivered smashing the enemy into the ground dealing 5x agillity damage. History: He used this Jutsu as last chance against Gaara buy opening the Gates. He opend 4 of 8 Gates and for the last hit even he opend the fith Gate.
Using this special jutsu, the user creates a prison of mirrors made from ice around his opponent(s). The mirrors allow the user to transport between them at high speeds, or reflect themselves into all the mirrors. It is nearly impossible to see the user's movement between mirrors, so there is llittle danger of being hit. The speed of the user also makes it near impossible to dodge the attacks. From the user's point of view, the opponent(s) seems to be moving in slow motion. Haku strikes all enemies inside the mirrors doing 1x intelligence damage, he attacks the enemies 40 times for total damage of 40x intelligence damage.
Train your Hero and kill your enemies in the last stage.
Player 1 Red can type -sem(Super experiance mode) for 200% exp gaining or he can also type -igm (Increased Gold mode) that all players start with 1500 Money. For more modes look up the quest section.
Thanks for the help of T0bi55 and "BlackStarShine" and the Beta Testers
THIS UNTIS AND SPELLS ARE ORIGINALLY MADE BY ME AND RONSCHI2.
IN THE MAP "NARUTO ULIMATE RPG" BY DARKNESS47 ARE THE SPELLS AND UNITS COPIED FROM MY MAP.
Summons incredible powers as units begin to feel the air become moist. Soon enough the entire world is submerged underwater, dealing damage and slowing all enemy units. Enemy units cannot concentrate and may miss attacks, and enemy units can not cast spells. Lasts 15 seconds. Level 1 - 9 damage per second. Level 2 - 18 damage per second. Level 3 - 25 damage per second.
Increases the movement and attacks speeds, and life regeneration rate of the Water Melder if he is in shallow water. Otherwise, the aura remains idle. Level 1 - 15% attack and speed, 1 health per second. Level 2 - 25% attack and speed, 2 health per second. Level 3 - 35% attack and speed, 3 health per second. Level 4 - 45% attack and speed, 4 health per second.
Summons Kurorai the Capture Puppet.The second Puppet of Kankuro.History: He use this puppet with Karasu to finish of sakon, one of the sound four, with the puppet combo(Karakuri Engeki: Kuro Higi Ipatsu) Puppet Last for 35 seconds and can use Ultimate: Karakuri Engeki: Kuro Higi Ipatsu (Puppet Play: Darkness Attack).
Player 1 (Red) can type after the Start Video ONLY in the First 30 Seconds this modes :
-sem (super experiance mode) (200% experiance)
-igm (increased gold more ) every player starts with 1500 gold
in next version no video mode will be coming so be prepared!
-nsm (no-sound-mode) Dosu,Zaku,Kin will be removed from game.
-nam (no-akatsuki-mode) When used, You cant fight vs Akatsuki
Increases the movement and attacks speeds, and life regeneration rate of the Water Melder if he is in shallow water. Otherwise, the aura remains idle. Level 1 - % movement, minor regeneration bonus. Level 2 - % movement, moderate regeneration bonus. Level 3 - % movement, greater regeneration bonus.
Summons incredible powers as units begin to feel the air become moist. Soon enough the entire world is submerged underwater, dealing 25 damage per second and slowing all enemy units. Enemy units cannot concentrate and may miss attacks, and enemy units can not cast spells. Lasts 15 seconds. Level 1 - 9 damage per second. Level 2 - 18 damage per second. Level 3 - 25 damage per second.
In this map are also Kabuto and Orochimaru you see them on the map with the red points. Kabuto is beatable and if you beat him you'll reward with gold and his "special" jutsu. Orochimaru is Immortal so you cant beat him just run away or .. you'll die .. or you'll get .. the cursed seal
Summons incredible powers as units begin to feel the air become moist. Soon enough the entire world is submerged underwater, dealing 9 damage per second and slowing all enemy units. Enemy units cannot concentrate and may miss attacks, and enemy units can not cast spells. Lasts 15 seconds.
Hurls a barrage of water in a line at enemy units. If the caster is in water, the barrage of water will be reflected off of a magical plane and will come back to the caster doing the same damage. Level 1 - 75 damage. Level 2 - 125 damage. Level 3 - 215 damage. Level 4 - 285 damage.
An attack of the user is destroying the targets chakra.History: Its the Bloodline abilitie of the Hyuuga Clan. If you activate it you see 360 Degrees and you see your enemies Chakra Flow. Note : Does not Stack with other Orb-Effects like Kusanagi.
An ultimate defense of chakra the user releases chakra from his fingers and beginns the spin.History: He used the Jutsu to Block most of Kidoumarus,a Sound Four member, attacks and another time against Narutos Kage Bunshin. 100 Damage and 2 seconds Stun
The user Opens the first gate and releases an great amount of speed than he suddenly appears infront of the target and kicks him into the air, then the user binds him with bandages and takes him down into the ground with great damage
A great Wave of Sand is coming in front of the enemies which can easy kill them. History: He used this Jutsu against Kimimaro. The Jutsu pushed him far away from Gaara. So he finished him with Sabaku Taiso. Deals 600 Damage to all enemies in the Area
The greatest Ramen every made.Its such a great portion that even 10 Ninjas could eat it. Increases Life regeneration of all Units near by 1.25 when worn. Doesnt stacks with Narutos Kyuubi Regeneration. HINT: Buying more of them wont increase the HP regen.
Thrusts the casters mind into that of an opponent, controlling their body but leaving the caster's body limp. If the caster moves or stops channeling, the ability will be ended, and the caster's mind will return to its body. After 35 seconds, the caster's mind is returned to it's body. 3 second cast.
Summons Shadows which look like needles. The Tendrils deal high damage and have a chance to Stun the Enemy. History: He also used this Jutsu against Hidan. They holded him and he could kill Hidan with explosive notes. 2 Tendrills 25% Stun
Another Bloodline-limit Jutsu of the Hyuuga Clan. The Target cant use any skills for a short time.History: Neji used it against the fight vs Kidoumaru. He send the jutsu from the string to his mouth. Blocks Jutsus for 8 Seconds
Summons Hundrets of Bugs to protect all allies in 600 Range. History; Shino used this to protect the Team Against the Bees of the Kamizuru Clan Makes all Enemies in 600 Range invulnerable Makes all Enemies in 600 Range invulnerable Lasts 8 Seconds
in the next version will be more modes added more items a new final match and more code charakters. Have a nice day and host this map please. If you got Ideads how to make the map better post it on the Hiveworkshop or send me an email thanks.
Kibas beast like jutsu. He beginns to fight like a wild beast. His attacks become stronger and faster.History: This Taijutsu was use against Naruto during the Chunin exam.Naruto hasnt got a chance against the strong attacks from Kiba
Bombardiert ein Gebiet mit Feuerbällen, die feindliche Land-Einheiten Sekunden lang betäuben und Schaden an in der Nähe befindlichen feindlichen Einheiten verursachen. Stufe 1 - 35 Punkte Schaden. Stufe 2 - 65 Punkte Schaden. Stufe 3 - 100 Punkte Schaden.
Creates Fire Flowers that fly to the enemies and Damage them.History: He used the Bloodline Jutsu of the Uchiha Clan against Orochimaru, but it wasnt very efektive anyway its very dangerous for other people.
Temaries fan not only looks nice, hes able to do great damage to one oponent and hes able to block some damage.History: The fan was showed in the Battle against TenTen he blocked some of her kunais and shuriken. 7% Damage x2 and 5% Evade
A skill wich allows the user to spinn and go in front of an enemy deals great damage to the enemy.History: Kiba used this Jutsu against Naruto during the Chunin exams and another time against Sakon,one of the Sound Four 600 Damage
Regenerates Lost Blood in a Battle. Gives increases Mana regeneration. Warning: Will be dispelled in a Fight or an Enemie attack. History: Kabuto used this after his Fight with Tsunade to recover hist lost Blood.
Ten Ten can easly throw a kunai to an enemys head cause she can exectly hit a target from Far Range.History: She could easy hit Temari from far Range during her fight Vs Temari it can deal great Damage. 15% for 0.50 more Damage
Summons Kurorai the Capture Puppet.The second Puppet of Kankuro.History: He use this puppet with Karasu to finish of sakon, one of the sound four, with the puppet combo(Karakuri Engeki: Kuro Higi Ipatsu) Puppet Last for 20 seconds
Opens Rock lees chakra gates the user can become stronger than the hokage.History: Lee needs that jutsu too use his best move "Secondary Lotus" without opening his Gates he woudnt have enough power. +50 Damage
Creates Fire Flowers that fly to the enemies and Damage them.History: He used the Bloodline Jutsu of the Uchiha Clan against Orochimaru, but it wasnt very efektive anyway its very dangerous for other people. 300 Damage
Summons 1 - 9 bunshins of onself. Its said that they are real Clones.History: Naruto used the Kage Bunshin to save Iruka from Mizuki. Later he masterd this Jutsu to "Tajuu Kage Bunshin no Jutsu"(Mass Shadow Clones). 2 Clones 50%/Clone the clones take 20% more Damage
Summons Shadows which look like needles. The Tendrils deal high damage and have a chance to Stun the Enemy. History: He also used this Jutsu against Hidan. They holded him and he could kill Hidan with explosive notes. 1 Tendrill 25% Stun
Temari uses her fan to creat a tornado that blows all things away.History: Temari used this Jutsu to blow TenTens Weapons away and another time against Tayuya,one of the Sound Four, to finish her off.