|Название: Alliance vs. Horde Version 5.0a|
Размер поля: 64x96
Игровое поле: 64x96
Количество игроков: 2
Рекомендованное количество игроков: 2+
Подробное описание карты Alliance vs. Horde Version 5.0a:развернуть/свернуть
Version 5.0 NEW!
Alliance vs Horde
2. Random Balance changes
The main objective of the game is to destroy the other team's Castle or Fortress. However, as the game's length increases, that becomes progressively harder.
-You may build spawn camps, which spawn more units to attack the enemies base every 10 seconds.
-You may upgrade ALL of your minions. This means summoned, and manually placed spawn camp units will be upgraded as well. Along with units, spawn camps and Castles/Fortresses will be upgraded as well!
-Research new units! Pooling money to your chieftain is usually not such a bad idea. Your chieftain can research a new unit spawn, and allow your Fortress/Castle to spawn those units!
-Along with new unit research, the Chieftain can also upgrade the caster's spell access!
**Note: Spawn camps for researched units for non-chieftain players must be researched from a normal spawn camp before the new one can be built. You may build unlimited spawn camps.**
If your enemy is creating a choke point at your base. You should usually have alot of towers. This results in a massive intake of gold, allowing you to tome the fuck out of your hero.
Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Defense Bonus, Holy Light, Devotion Aura and Greater Avatar. Attacks land units.
Mystical Hero, effective at ranged attacks and scouting. Can learn Feedback, Thunder Hammer, Feral Spirit and Fissure. Attacks land and air units.
Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Bash, Critical Strike, Attribute Bonus and Greater Avatar. Attacks land units.
Creates a Fissure on the War Chief, causing all units near the War Chief to take 900 damage, and have their attack speeds decreased by 100% for 15 seconds (F)
Warrior Hero, exceptional at absorbing damage and melee combat. Can learn Power Strike, Bash, Cleaving Attack and Reincarnation. Attacks land units.
Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Critical Striket, Defend, Swashbuckle and Avatar. Attacks land units.
Gar'dal Grimsight,Negal Fireye,Kazil Darkeye,Magis Coldeye,Bale Bleakstare,Gorr Grimwolf,Kag'ar Winterfang,Nazgrel,Morg Wolfsong,Kazragore,Fenris'ar Gul
Mystical Hero, adept at ranged assaults. Can learn Blizzard, Chain Lightning, Brilliance Aura and Frost Attack. Attacks land and air units.
Warrior Hero, adept at enhancing ranged attacks and slaying enemies from afar. Can learn Critical Strike, Frenzy, Trueshot Aura, and Blink. Attacks land and air units.
Warrior Hero, exceptional at offense and raping enemy heroes. Can learn Power Strike, Bleeding Strike, Evasion and Endurance Aura. Attacks land units.
Cunning Hero, adept at quickly killing individual units and creating confusion among enemies. Can learn Mirror Image, Wind Walk, Bash and Avatar. Attacks land units.
Mystical Hero, effective at ranged attacks and scouting. Can learn Searing Ward, Rejuvination, Lightning Ward and Tranquility. Attacks land and air units.
Warrior Hero, exceptional at defense and surviving a fuckload of combat. Can learn Defend, Defense Bonus, Evasion and Avatar. Attacks land units.
Allows the hero to enter a permanent invisibillity. The invisibillity is broken when the hero attacks something, or uses an abillity.
You are your team's chieftain. Your hero can be summoned at the Castle/Fortress of your base. Don't fuck up, you controll your team's main infantry.
Your hero has died. It will respawn back at your base in 15 seconds.
Your leaderboard score has been reset because of the death.
It is important that you research different spawn camps. After researching a spawn, you will be able to build that spawn camp.
Fires multiple arrows at targets, allowing the hero to target more than one unit when attacking. Only works against enemy air and wards.
Increases the damage of attacks by adding fire. Level 1 - bonus damage. Level 2 - bonus damage. Level 3 - bonus damage.
OMGOOSES TEH FPK LODEIRL KTHX NP YW IN THE MIDDLE OF THE MAP LOOK LOOK LOKO B4ADMINBANSUHAH OMG LOALWLOLOLKTHX
Targets multiple air/ward units and deals large damage to them. (Passive ability, usefull if your opponet decides to mass air).
You have been given an extra piece of lumber. With this, you may research a new spawn, or create a tavern hero.
Causes an explosion to occur on the target enemy. Causes massive damage to the target and nearby targets.
The hero performs a slash that tears at the target's weapon, disarming them (stunning) and doing massive damage.
An attack that deals frost damage, and temporarily freezes the target in an ice crystal. (B)